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Social Flaws

 

 

 

 

Enemy (1 to 5 Trait Flaw)

There is someone or something out to get you. The value of this Flaw depends on the power of your enemy. An enemy with an equal level of power to yours is worth one Trait, where a pack of Black Spiral Dancers or a coterie of vampires would be worth five Traits. Work with your Storyteller to determine who your enemy is and how you became enemies in the first place.

Dark Secret (1 Trait flaw)

Some incident in your past haunts you and you strive to cover it up - maybe you murdered an elder, or you had extensive dealings with a vampire. Whatever it is, knowledge of this could get you branded as a pariah in the Garou Nation. You can cover it for now, but someday, the piper will need paying.

 

Shy (1 Trait Flaw)

You suffer a social stigma, and you just dislike the limelight. You do whatever you can do not be the focus of attention. When you are at the center of attention, you must bid an extra Trait to initiate challenges.

 

Persistent Parents (2 Trait Flaw)

When you became a Garou, you likely disappeared from your old life. Your parents refuse to let your memory lie and started searching for you. Perhaps they’ve even hired private detectives to hunt for you. For some reason, you simply can’t come clean with your parents - perhaps your mother is employed by Pentex, or they have strange religious beliefs that would mandate killing you to “save” you.

 

Hunted (3 Trait Flaw)

A very powerful hunter is tracking you, believing you’re a rabid animal who’s a

threat to all humanity. He has the skills and resources enough to make your life

“interesting” (and to snuff it out, if you aren’tcareful), and will keep you watching over

your shoulder. Your friends, family, allies and associates are also in peril should this

hunter decide to turn an eye their way. Worse, your hunter is immune to the Delirium.

Keep one eye on the exits ....

 

Ward (3 Trait Flaw)

You are devoted to the protection of a human. Perhaps she’s Kinfolk, or one of the

few friends you’ve hung onto since your Change. You may describe your Ward, but the

Storyteller will actually create her. Such people are often targeted by your enemies, or

just get caught up in the action too well. If she is Kinfolk, you must have a particularly

special relationship with her (spouse, lover, child, longtime friend, sibling, etc.).

 

Inept (5 Trait Flaw) 

You are incompetent and unskilled. Until you buy off this Flaw, you may not buy your Abilities or Influences above one Trait.

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